
Milo Walks – A Shared Journey Game on Webflow Cloud
Milo Walks is our own game: a little traveller walks through valleys toward his family, who wait for him far away at the end of the road. The road is 1,000,000 steps long, and every euro a player puts in is one more step. Everyone sees the same traveller on the same road.
Goals
⭐ A game that feels alive in the browser, with nothing to install.
⭐ Payments that turn into progress instantly and safely.
⭐ A story people want to come back to and share.
What was done
💎 All graphics drawn in code with Canvas 2D: 10 chapters of 100,000 steps each, from meadows and rivers to snowy mountains, autumn villages and the home valley.
💎 A living road: birds, a hare, deer, a wolf howling at night, wind, snow, rain with a rainbow and the northern lights.
💎 Stripe Checkout with card, Apple Pay and Google Pay, and an idempotent webhook, so a step is never counted twice.
💎 Shared goals on the way: a bridge, a mountain shelter and a ferry that players build together before the traveller can go on.
💎 Names on signposts: every supporter's name appears by the road, and the biggest supporters send the traveller on by cart, steam train or hot-air balloon.
💎 A finale with lanterns carrying the supporters' names, fireworks and movie-style credits.
💎 Next.js 15 with a Cloudflare D1 database on Webflow Cloud, deployed from GitHub; all 26 API tests passed before launch.
Results
⭐ The game is live at milowalks.com.
⭐ One Next.js app runs the game, the payments and the shared progress for every player.















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